A virtual reality social game that is known for its hilarious memes, parties, events, and more. Lying underneath, a coding engine known as UDON can be found as a great use to certain groups with a 'different' idea...
Who we are
The United Hollow Republic [UHR] is a military simulation (mil-sim) group that hosts events and operations within VRChat. Using a player-guided story, members partake in an ongoing campaign and
experience simulated combat scenarios built on realism and unit cohesion. UHR strives forward in bringing the most immersive experience with UDON and in VR.What we do
Inside an active campaign, players are involved in Large-Scale Operations against enemy ai, vehicles, aircraft, and more within an expansive lore that delivers a genuine "War" experience. With our events carrying serious simulation tones, our community is very open and in a welcoming mindset!
We are an extremely active community with Operations/MilSim events every Friday, Trainings every week, Movie Nights, Competitions, Game Nights, and more! Within UHR, content is ever evolving. Each week updates are made to content to keep things in a constant flow. Constantly improving, and pushing the bar, UHR is the proud spearhead of Milsim VR!Where we came from
From the original real-world milsim storyline founded in 2015, UHR was a faction within a Milsim Event on Camp Pendleton. However, due to the facility shutting down, and the original creators moving away, the idea carries on within virtual reality where members from all over the world can experience that same 110% effort story. The VRChat group was founded in 2018, and we continue to advance our limits in immersion and lore experiences. Using UDON, Custom Avatars, and Custom maps, UHR provides unique experiences that deliver the genuine Military-feel VR was missing. Each member gets to make their own character within our story, obtain a unique avatar, role, and task. From over 200 current mission worlds and many more training maps, every piece of the puzzle makes up the expansive jigsaw that is the UHR campaign!
While some of the UHR members are Active Duty or Retired Military/LE, we do not directly associate or look to impersonate any real countries or military departments. The United Hollow Republic is a fictional nation with fictional battles and entities and is soley for entertainment. We strive to bring an immersive and thrilling experience while keeping it open and welcoming to other MILSIM players.
While being an official member requires an application to be filled out, the discord is open to anyone. Feel free to drop by and check out some more information, participate in fun game nights, watch some movies with us, or if you're feeling competitive, sign up to compete in a game tournament!
Click here to join the Discord!
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VRCHAT
VRChat allows UHR to create Virtual Reality Milsim experiences like no other. Using the UDON coding engine combined with Unity C#, VRC can become something more than a social game. With drivable vehicles, Aircraft, destructible buildings, combat AI, and much much more, our events will immerse you into the lore-world and will drive home the idea of VR-simulated combat. We are proud to say we spearhead Milsim content for VR and will continue to do so over the years in addition to building up the military-themed games of Virtual Reality! We follow a similar theme to participant's avatars. Each member will be able to customize their equipment, look, and more to feel more in place and personalized. The community within both creates and tailors these avatars, worlds, and experiences on the daily. We are constantly improving and progressing forward and always accepting new recruits! Operations within VRChat are engaged in a mission-by-mission manner. Each objective, location, and story-arc have a heavy impact on the story which is directly controlled by the actions of the players! We can guarantee you, there is not a single event within UHR that has been bland. VR or Desktop, whatever your playstyle, there is a role for you within the story.
As the progression of development persists, we look forward to the future of VRChat! We continue to advance forward and maintain these unique player-guided events! You can view some of the past VRChat operations in the Past Operations below or more in the memories channel on our discord!ARMA
Arma 3 is a military sandbox game. Outside of VRChat and in between operations, we actively hold "side story" missions that allows us to maintain our many events! Currently, we even have our own mod pack that adds our lore units into the game as playable characters! Arma gives us the creative freedom that most games wouldn't and we welcome you to give it a try! And with ARMA 4 now confirmed, we are more than excited to advance into the new engine!
Join our ARMA unit! [ Click Here! ]EVENTS
Apart from our usual games, occasionally we have non-milsim events! Movie nights, anime night, game night, D&D, Uno, and much more! We like to broaden our group outside of just strictly serious events and welcome those who are looking to play games with friends! With these events, we allow anyone to host their own event. They simply contact a moderator on our discord and once approved, it will be announced as an official event!
In the end, it's all for fun and well-rounded experience. We are our own separate entity which gives us the creative freedom to expand on not only our own lore but have awesome events and prizes!ARSENAL
UHR uses a wide range of Avatars, vehicles, and aircraft within our events.
Avatars are a big part of UHR's events. While enemies within Operations consist of Udon Ai, our avatars uphold most of the interaction of players directly. Avatars are divided into designations that all have a unique role within a larger task. From there, our members can customize their avatar set from the default gear and get a proper sense of belonging and get immersed into the world of our events.
Vehicles are the number one way players get around terrain in our Operation Events. With maps being upwards to more than 10km, vehicle usage is heavily attributed to those operating them. Working suspension, damage models, and cargo, vehicles are a lot more than just a ride around.
WIP :)
WIP
LORE
UHR's Community Theme
Disclaimer: UHR’s Lore is an Alternate Reality Creation. It is entirely fictional and may contain sensitive/offensive stories. Any relations to real events or persons are coincidental.
The lore and the game thereof, is a copyrighted work by ‘Lusif’, and any use or recreation without permission is prohibited.
Collapse of the Chovik Union YEAR: 1979-1989
In the year 1979 the country of Brachovisk had finally succumbed to the pressure of a failing economy and a fast advancing world. The Chovik Union collapsed and what was originally more than 12 countries fell into poverty, financial crisis, and lack of governing bodies. With most of the western Paraq countries being left in dismay, a new power stepped into light. The new instated [1980] "International Trade Federation" (ITF) in the country of Chiva, stepped up in the region promising economy stimulation, protection, and aid to those lost in the region. While initially it was a Noble movement, the Federation had a darker motive. This region had a large untapped resource of Tungsten and Uranium, meaning the ITF would stop at nothing to monopolize the trade and refinery of those resources. Most of their activity went unnoticed, the ITF commonly used foreign aid as a cover-up to harvest into the supply of failing surrounding nations. For the next 8 years the Federation would focus on military securement and weapons development to uphold their new resource-driven Federation.
Fall of Eto YEAR: 1990-1993
The Federation had finally completed a WMD as a show of force within the region and needed a way to ensure it was operational. Unfortunately, a northern island known as Eto fell into the ITF's sights for a test target. On April 9th, 1993, the independent island of Eto was hit with a massive bomb strike following a chemical attack. The amount of force excerpted left coastal areas of the island scorched black and land mass dissipated into the ocean. It was only then the world had realized the Federation's intention. Control. Surrounding nations prepared for the worst, and a fast-paced arms race began.
Invasion of Nagai YEAR: 2000-2002
Nagai, a once peaceful Internationalist country was the ITF's first invasion target. Federation landing craft arrived on the beaches of western Nagai and a siege began. In only 4 months time, the Federation had gained control of the entire west coast and northern region. The remainder of the year, Nagai fought a losing battle in an attempt to deter the invading Federation. On December 15th, 2002, after 2 whole years of constant suffering and morale loss, Nagai surrendered to the ITF. The Federation would set up a puppet state within the region and continue their campaign for resource control.
Strymia's Contingency YEAR: 2005-2009
In March of 2005, Strymia's Prime Minister "Gregon Alikai" was assassinated during a conference running for leadership of a new forming alliance within the south eastern Atuex Ocean. His talks of peace and agreement would have moved the countries into a time of peace and prevention of drug and weapons trade. Due to his death, the successor "Jalen Almrich" took power and formed the "[AAF] Atuex Allied Forces". This stirred a lot of controversy within the AAF of who the aggressor is and within what political party it contained. Piracy, smuggling, and private hire armies formed throughout the region, sending the local government into chaos.
Paraq Region Coalition YEAR: 2010-2015
From the amount of Piracy within the south Paraq Ocean, a new governing body was formed. Among the countries of Tebtuv and Ropakal, the Paraq Region Coalition [PRC] was formed. Then in 2011, they would declare war on the AAF under the reasoning of AAF funding such illegal acts. The AAF would respond by also declaring war, presenting evidence that their former Prime Minister was assassinated by the order of the PRC. Several years of proxy wars followed sparking a larger scale war under a uncertainty of who was to blame.
The United Hollow Republic YEAR: 2018
With rising tensions of the ITF's advance, and a proxy war to the south, 3 Northern Paraq Ocean Countries (Aspin, Pororo, Paraq) formed what would make up the United Hollow Republic [UHR]. On July 4th, A treaty was signed for the North Paraq Ocean to operate under a single governing body and to be prepared should a war arrive on their shores. Unfortunately, the timing was perfect. October of the same year, the east-most island of Aspin was hit with PRC Naval Strikes from the south east. The PRC claimed it was an act of a retaliating AAF under a false target. When a squad of recon PRC forces were captured on the northern coast of the island, the UHR declared war on the PRC.
Maritime Atuex War YEAR: 2019-2024
The United Hollow Republic would maintain a naval presence within the Atuex Ocean, gaining the AAF's support. For several years, the PRC and UHR fought for control of Naval Dominance. However, it would prove that the 3 Northern countries would prove their effectiveness within combat. On June of 2024, the PRC withdrew from the Atuex Ocean, agreeing to dismantle their remaining Naval Forces. The UHR and the PRC would sign an Armistice, leaving the AAF questioning their allegiance with the UHR.
Jinsan Isolation YEAR: 2025-2030
With growing tensions throughout the world, a small island chain country known as Jinsan, decided to become Isolationist and remain out of any conflicts. They would declare independent and would refuse from joining any combined effort. Many other countries followed in this notion, leaving the ITF and the South-Eastern conflicts to gain weary of other powerful nations. Proxy wars would continue in the South-Atuex, and the ITF would continue to reign over the Western Paraq.
Federate Jinsan YEAR: 2031-2032
The ITF took the standstill as an advantage, invading further east, landing on the shores of Jinsan. Due to the country being unprepared for such a conflict, the ITF took over without much resistance. Further civilian attempts would be made, however most would lead to null. This left the nation in dismay and under control of the ITF.
Counter Offensive YEAR: 2034
The United Hollow Republic would passively support the nation in its efforts to repel the Federation, slowly gaining ties within the west Paraq and Jin sea. Training and funding the Jinsan forces, a small proxy force was established. To the ITF's unknowing, a counterattack was pushed, regaining control of the capital and pushing the small ITF force into a full retreat off the island. This would later be known as the Battle of Toro. The ITF being defeated was almost unheard of, despite it only being a small occupying force. Countries south of the Federation would question their positioning and the Federation was made aware of UHR's support towards Jinsan.
Paraq Islands Campaign YEAR: 2035-2040
The UHR and the ITF had finally come to a conflict, leading into a rapid Island-Hopping campaign gaining and losing both islands and support of nearby nations. With a majority of surrounding nations being in support of the UHR, many believed it was not their war to fight and were in support of the Federation. This led a massive upscale of wartime development and the UHR became rapidly militarized, believing the ITF to be an aggressor to many countries. The ITF declared war on the UHR, moving its forces in focus of the Republic.
The Paraq War YEAR: 2041-2052
On January 23rd, 2041, the UHR had finally gained control of the Paraq Ocean. This lead the ITF to pull its forces back to the mainland of Chiva, withdrawing from external areas. The UHR declared war on the ITF, in what would become the Paraq War.
BRACHOVISK YEAR: 2052-PRESENT
With the collapse of the International Trade Federation, Republic forces restore stability within the region. However, despite the ITF being an unjust power, it's regime spread far. Following it's collapse, many puppet states fell into chaos with the Republic scattering to maintain control and security. When a group of arising resistance fighters in Brachovisk were made known, the Republic deployed to Brachovisk to assist. (ONGOING)