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Who is Lynn?[]

Lynn is a mute catgirl (or werecat) that arrived at the fifth day after the grand opening of Cari Town. She is a powerfull spellcaster and a member of the Adventurer's Guild. Acording to what she told Guildmaster Holtby her power is between Apprentice and Journeyman.

History[]

After arriving at the town she was introduced to the Guildmaster of the adventurers Guild where she registered as an adventurer. Later on she found the guard Yuki Mori to give her a tour around the city and introduce her to the local business. After the tour she quickly bonded with the other Fera Narali Lagomora outside of the library and she got contracted by the Lnik mining company to help escort the miners from and to the town.

In her second day thanks to the tense conflict between the bandits and the town she got involved on the raid and wipe of the bandit camp alongside Lnik, Narali, Priam Lucidum and Evonne Vittoria, after the bandits decided to kidnap and torture Elisabeth Walshe.

Equipment & Abilities[]

  • Magic Staff: Her staff was created with chestnut wood and a sea serpent core, with a pearl gem slotted at the top. The staff increases effectiveness output through repeated use and enhances water spells. Legend said when wielded by one of pure heart and the need is great luck will intervene.
Ability Description
Water Spray* Magic Type: Evocation
LynnWaterSpay
Thank to her magi staff attributes Lynn can shoot multiple water bolts in rapid succession instantly overwhelming her opponents.
*Non-canonical/unofficial name

Trivia[]

  • Because she is a werecat she is unable to use gold coins as it is one of her race weaknesses.

Links[]

Gallery[]

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